1 Software Engineering Fundamentals with Object Orientation
2 Review of 14 Unified Modeling Language Diagrams
3 Software Projects and Modeling Spaces: Package Diagrams
4 The Software Development Life Cycle and Agility
5 Use Case Models-1: Actors and Use Cases
6 Use Case Models-2: Use Case Diagrams and Requirements Modeling
7 Activity Diagrams, Interaction Overview Diagrams, and Business Process Model
8 Class Models-1: Classes and Business Entities
9 Class Model-2: Basic Class Diagram
10 UML’s Extensibility Mechanisms: Notes, Stereotypes, Constraints, and Tags
11 Class Model-3: Advanced Class Designs
12 Interaction Modeling with Sequence Diagrams
13 Database Modeling with Class and Sequence Diagrams
14 Dynamic Modeling with State Machine Diagrams
15 Advanced Software Engineering Design Concepts: Reuse, Granularity, Patterns, and Robustness
16 Interface Specifications: Prototyping
17 Implementation Modeling with Component, Deployment, and Composite Structure Diagrams
18 Quality of UML Models with Syntax, Semantic, and Aesthetic Checks
19 Software Testing: Plan, Design, and Execute
20 Nonfunctional (Operational) Requirements Specification and Application
Appendix A: Case Study Problem Statements for Team Projects
Bibliography
Index